PulkoMandy information 386 glöps

- general:
- level: user
- personal:
- first name: Adrien
- last name: Destugues
- portals:
- demozoo: profile
- cdcs:
- cdc #1: Batman Forever by Batman Group
- demo ZX Spectrum ZX Enhanced In The Future by HOOY-PROGRAM [web]
- I took an airplane and they now have on-board wifi. I first complained that I had to pay to get access to it, then I remembered I live in the future, and it's great.
:) - rulezadded on the 2017-10-24 21:30:14
- demotool Amstrad CPC ZX Spectrum MSX SEGA Master System Amstrad Plus SAM Coupé TRS-80/CoCo/Dragon ZX-81 Sharp MZ ZX Enhanced TI-8x (Z80) RASM by Flower Corp.
- Makefiles or it didn't happen ;)
- isokadded on the 2017-08-12 21:53:44
- demotool Amstrad CPC ZX Spectrum MSX SEGA Master System Amstrad Plus SAM Coupé TRS-80/CoCo/Dragon ZX-81 Sharp MZ ZX Enhanced TI-8x (Z80) RASM by Flower Corp.
- @goblinish: "let's check all platforms that look like they have a z80 inside?"
@roud: no gameboy support? :p - isokadded on the 2017-08-11 19:49:19
- demo Amiga OCS/ECS Desert Dream by Kefrens
- Quote:
Often targetted by vegetables and vandals, due to its influence on sever matters.
- rulezadded on the 2017-06-08 15:52:14
- demotool Wild bitbox chiptracker by Shinra [web]
- When adding this to the demoscene sourcecode BBS thread, I noticed that I never added it to Pouet. So here it is!
Platform is bitbox, a small device designed for low-level bit banging with modern hardware (software/DMA generated VGA output, etc), somewhat similar (but not compatible) to the one used in Jupiter&Beyond.
The tracker itself, as well as the sound engine behind it, is heavily based on Hardware Chiptune, which is the only chiptune code I could get to run on the limited hardware at realtime speeds (but I have plans for more complex stuff).
Download link points to sourcecode, I'm too lazy to provide a proper build and you probably don't own a bitbox anyway (but you should!). It is possible to build the tracker in "emulator" mode, which generates a native SDL-based executable (on Linux at least, not sure how well this would go on Windows, but feel free to try!). - isokadded on the 2017-05-20 10:43:54
- demo ZX Spectrum Ultraviolet by HOOY-PROGRAM [web]
- @gasman: looks like something I may add into GrafX2, but I need some precise explanation of the constraints.
Is that correct:
- 8x1 blocks
- 176px wide
- 192px high
- 4 colors per block, made by mixing 2 pages of each 2 colors, with the usual constraints of the ZX that each block may have only light or dark colors, not a mix of both, except for black
? - isokadded on the 2017-03-25 15:21:20
- demo ZX Spectrum Ultraviolet by HOOY-PROGRAM [web]
- Next challenge: play sidvoices/digidrums at the same time!
- rulezadded on the 2017-03-23 13:40:38
- wild ZX Spectrum Bad apple 2
- Argh, I'm still trying to get this music out of my mind 4 days after the party :D
- rulezadded on the 2017-03-23 07:10:13
- demo ZX Spectrum Ultraviolet by HOOY-PROGRAM [web]
- @Sam: the pictures use not one, but two frames with each 8x1 blocks using the spectrum palette.
The screenshots here are a mix of the two frames. Of course on real hardware it is a lot more blinking and flashing, but it works ok.
This is similar to what you did in TruC and what was done in Climax on CPC, too. - isokadded on the 2017-03-22 07:28:21
- musicdisk Thomson TO8 deMODed? by PULS [web]
- Congratulations for the code behind this, and for the nice graphics!
- rulezadded on the 2017-03-20 07:32:46
account created on the 2006-08-12 22:48:49