iq information 551 glöps
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- general:
- level: user
- personal:
- first name: inigo
- last name: quilez
- cdcs:
- cdc #1: fr-08: .the .product by Farbrausch [web]
- cdc #2: Liquid... Wen? by Haujobb
- cdc #3: pornonoise by Lunix & mfx [web]
- cdc #4: Puls by Řrřola [web]
- demotool Linux Windows Mobile Phone PalmOS MacOSX Intel SunVox by NightRadio [web]
- I don't have write access to /usr/lib, and I'm not sure I can install anything anyway. Well, will not polute this thread anymore, will try the Windows version.
- isokadded on the 2010-03-29 20:45:48
- demotool Linux Windows Mobile Phone PalmOS MacOSX Intel SunVox by NightRadio [web]
- i'm having a problem under Linux. I have no SDL, so I cannot run the tool. I have downloaded it (libSDL-1.2.so.0 etc) and copied it to the folder where i decompressed sunvox. Still it doesn't work. What do I do?
- isokadded on the 2010-03-29 20:06:11
- 4k Windows pinebit 4k intro by Pinebit
- welcome pinebit
- rulezadded on the 2010-03-13 01:19:27
- 1k Windows pixel fairies by msqrt
- nice start. now we want more.
- rulezadded on the 2010-03-09 09:57:04
- 64k MS-Dos g-cube by Matrix
- oh, never thumbed this one up? Fixed!
- rulezadded on the 2010-03-01 18:27:21
- 64k MS-Dos g-cube by Matrix
- er....
- isokadded on the 2010-03-01 18:26:24
- 96k invitation Windows Dejavu: ChipYxa#7 invitation by Quite
- Nice one, specially the second half.
[ Linear camera movements in the first scene are ugly imho ] - rulezadded on the 2010-02-21 22:46:10
- demotool Windows Shadertoy by Rgba [web]
- yes, no object is rendered, just a quad.
by the way, in the same lines as Shader Toy, I made this one for quick function display, something very helpful (at least for me) while developing demo-effects and shaders. It´s called Graph Toy (not very originial...) and DOESN´T need WebGL.
http://www.iquilezles.org/apps/graphtoy
- isokadded on the 2010-02-16 08:02:05
- demotool Windows Shadertoy by Rgba [web]
- little changes only this time:
- added: ALT+ENTER shortcut for "Compile"! I love it like this.
- added: 64x64 noise textures (tex5.png, tex6.png, tex7.png -> 1, 3 and 4 channels)
- added: glsl-es quick reference ("?" button)
- added: one decimal for fps monitor
- changed: the UI a bit
- fixed: many of the presets to correctly adapt to different aspect ratios - isokadded on the 2010-01-21 10:04:48
- demotool Windows Shadertoy by Rgba [web]
- Hey, added some mouse input and other stuff:
- added one shot render (useful for procedural graphics): hitting "compile" forces a refresh of the render window
- added line number to shader editor
- added "uniform vec2 resolutions;" for accessing viewport dimensions (now can compute aspect ratio)
- removed "p" as input (broke backward compatibility) Compute your local pixel coords as gl_FragCoord.xy/resolution.xy
- added "uniform vec4 mouse;" has the mouse coords. Compute your local mouse coords as mouse.xy/resolution.xy
coming soon:
- F5 shortcut for "Compile"
- syntax highlighting
- more interesting examples
- faster slisesix and leizex
coming (sometime) later:
- load shader from other domains and ability to load/save presets
- custom js function to customize input only in "advanced mode"
- hlsl2glsl ...
- isokadded on the 2010-01-18 03:49:22
account created on the 2003-03-04 14:23:01