Rhino/BG information 313 glöps
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- general:
- level: user
- personal:
- first name: Alejandro
- last name: del Campo
- cdcs:
- cdc #1: Enigma by Phenomena
- cdc #2: Mental Hangover by Scoopex [web]
- cdc #3: Blood Sugar Rises by AttentionWhore
- cracktro Amiga OCS/ECS Joker Snacks On Blueberries by Batman Group
- @Smaugur
About the Joker gfx, as far as I know, the author is Qreative, as credited in the scrolltext and on that page you mention. Ok, Qreative is not from our group, that graphic was not made for this humble prod and I don't know if he used AI. If so, it was not our intention to pass off as real a AI gfx and no one here attempted to claim authorship of another's work. Btw, wasn't it common in cracktros to use cracked game resources after all? Why so serious? :) - isokadded on the 2024-12-27 23:55:02
- cracktro Amiga OCS/ECS Joker Snacks On Blueberries by Batman Group
- Quote:
Heh, it's ok :-) I see the challenge in this, but I don't get the insistence on actual 4x4 chunks. With logical 4x4 you can fill the entire screen plus overscan, still have plenty of rastertime left, and it even looks better. :-)
Invented by Britelite (I guess) with some clever masking applied. I copied Britelite's scheme at first, but later found that the mask does not even improve the visual appearance, and can be terrible on some displays...
The insistence on real 4x4 copperchunky is because it forces you to face the limit of moves that the copper is capable of per scanline. This makes it a more interesting challenge than simply beating the total number of chunky pixels with no restrictions on pixel size.
Photon stated that he had reached the maximum here:
https://www.pouet.net/prod.php?which=66955
Then Blueberry beat the number of columns at the cost of losing AGA compatibility and quite a bit of bandwidth here:
https://www.pouet.net/prod.php?which=93409
You can take a look at the comments of these productions to better understand the context. There are interesting pearls, like this one from Photon:
"I have a fetish for the fierce competition of the good old days - that guy brags about a great effect, along comes someone who beats him and calls him names and he's suddenly God Almighty etc, I'm very fond of that kind of thing. :)".
Will we see Photon live up to what he says?
In my opinion, the challenge should be to beat the number of columns while maintaining a total number of chunky pixels close to the original (“maximized”) from Photon, otherwise, someone could think of making it with more columns but only 1 row. :) - isokadded on the 2024-12-25 21:17:53
- cracktro Amiga OCS/ECS Joker Snacks On Blueberries by Batman Group
- Quote:
Great!
If I count right that's 3630 chunky pixels, almost up to the ST-style movep c2p with 3744 pixels in the Clubisque demo :)
This could gain 1 more row by removing the scrolltext, but that was not the point. There are 8x1 and 0 bitplane copperchunkys with twice the total pixels. - isokadded on the 2024-12-25 11:03:53
- demopack Amstrad CPC Amstrad Plus Benediction Coding Party #4 Pack
- I love that dual-playfield feeling
- rulezadded on the 2024-12-21 10:12:46
- cracktro Amiga OCS/ECS Joker Snacks On Blueberries by Batman Group
- I just uploaded an update with a fix for AGA suggested by Ross at aeb, which corrects the 1 hires pixel sync difference and makes it look perfect on AGA. Thanks Ross!
(The new files are now called jsob_v2 and jsob_v2.adf, if you are still downloading the old version try clearing your browser cache.) - isokadded on the 2024-12-20 11:34:08
- cracktro Amiga OCS/ECS Joker Snacks On Blueberries by Batman Group
- @cp_ I don't know if that account is his but as far as I know, the joker is not made with AI.
@ROG_VF Sounds like a pretty crazy idea although the additional CPU consumption it requires may be a drag. In any case, it's crazy ideas like yours that open the way to new possibilities :) - isokadded on the 2024-12-18 18:21:08
- cracktro Amiga OCS/ECS Joker Snacks On Blueberries by Batman Group
- Thank you all for the feedback!
@Blueberry that's great!
@ROG_VF there's nothing like that involved here, but if you've got some genius based on that in mind to kick the Joker's ass, I encourage you to give it a try! - isokadded on the 2024-12-16 19:08:57
- 16k Amstrad CPC Star Trip by Osmium Path
- Good framerate. I presume a great z80 optimization work here.
- rulezadded on the 2024-11-17 10:59:11
- demo Amiga OCS/ECS Inside the Machine by Desire [web]
- I have to say that, in general, I prefer the clean and smooth 1x1 effects style that the A500 hardware was designed for, rather than the low-resolution chunky fxs, but this demo has very beautiful parts in spite of that. Congratulations guys!
- rulezadded on the 2024-10-06 20:43:39
- demo Commodore 64 3SIRA by Arise
- Cool!
- rulezadded on the 2024-09-01 15:32:16
account created on the 2010-11-10 19:57:09