pouët.net

The last problem in demoscene coding solved!

category: general [glöplog]
Hey, they even made a movie about one of the women working on this project.
added on the 2009-12-02 11:25:17 by sagacity sagacity
ehm.. don't kill me if i don't completely understand this histopyramid thingie..

the common way to go from a scalar field to a 3D poly mesh was marching cubes. is the histopyramid approach an alternative (with better performance?) to marching cubes or is there something extra to it?
added on the 2009-12-02 11:36:46 by earx earx

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