Demoscene group project, non-commercial game?!
category: general [glöplog]
After watching some of the prods from numerica, I was thinking why doesn't everyone get together and do a kickass game to rival the stuff the bigwigs do?
I know a few really good games that have been made by sceners, but why can't some of ya pull together and do a killer game? If you can pull games/demos together in an event and make 'em kickass, think what you could do collectively and over time.
Just a thought. :D
I know a few really good games that have been made by sceners, but why can't some of ya pull together and do a killer game? If you can pull games/demos together in an event and make 'em kickass, think what you could do collectively and over time.
Just a thought. :D
as a game developer there's one thing i realized: noone wants to code (as a spare time thing) something that you want to provide support for or that's subject to change because of personal taste. a demo is a demo and if you dont like my demo, well, not my problem. a game, well... not that simple.
Why make games when you can make demos instead?
Yeah, why don't a bunch of sceners get together and start their own games company, make some cool games and then sell out to EA for a big pile of cash?
"collective" is not what we easily do, plus what gargaj said.
answer given, time to pouetize:
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"kickass game".. "killer game".. a 3D hangman with solely superlatives?
that too
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I think the OP has no idea what resources it takes to make AAA games.
great idea! ive got an amazing concept for a fantasy MMORPG, anyone want to make it for me?
tomaes: how hard can it be? Most c64 games were made in basements by one or 2 guys and they still own anything ever made on peecee and KKKonsoles!!!!
smash: yes! please send me an email and we'll take it from there
smash: will it involve an elf vomitting his guts out under a tree?!?!?!??!?!
i have a much better idea for a fantasy MMORPG, it's about a diarrhetic rabbit called "Flappie" :)
what about an online OMG ?
Even better, why don't all the games companies get together to go make a demo about it!!!!!!!!!!11111111
if (it=a diarrhetic rabbit called "Flappie")
then (xeron=right)
then (xeron=right)
a game requires at least a year of coding, a demo one could make in weeks (or a weekend depending on quality, libs etc)
depends on what kind of game you're thinking of.
MMOLARP
There actually are AAA games from the demoscene out already!
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German standards of 'AAA' seem to differ from the rest of the world..
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actually, inspired by havoc's words, here's some concept art:
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