Trace Your Mind 2 by Suspend [web]
. t R A C e . ÜÜÜÛßßßßßÛÜÜÜ ÜÜÜÛßßßßßÛÜÜÜ <!nS~SPd> ÜÛÛÛÛ²Ü ²Ü ܲÛÛÛÛ ÛÛÛÛÛÜ ²ÜÜ Ü²ÛÛÛÛ ÛÛÛÛÛÜ ²ÜÜ Ü²ÛÛÛÛÜ ÛÛÛÛ²² ²²Ý ²²ÛÛÛÝ ÞÛÛÛÛÛ ²²ÛÛÛ ²²ÛÛÛÝ ÞÛÛÛÛÛ ²²ÛÛÛ ²²ÛÛÛÛ ÛÛÛ²² ²²Û ²²ÛÛÛ ÛÛÛÛÛ ²²Û ÛÛÛ ²²ÛÛÛ ÛÛÛÛÛ ²²Û ÛÛÛ ²²ÛÛÛ ÛÛ²² ²²ÛÝ ²²ÛÛÝ ÞÛÛÛÛ ²²ÛÝ ÞÛÛÛ ²²ÛÛÝ ÞÛÛÛÛ ²²ÛÝ ÞÛÛÛ ²²ÛÛ Û²² ²²ÛÛÜÜÜÜÜÜÜ ²²ÛÛ ßßß ÜÜÜÜÜÜÜÛÛÛÛ ²²ÛÛ ßßß ²²ÛÛÜÜÜÛÛÛÛ ²²Û ²² ²²ÛÛÝ ÜÜÜ ²²ÛÝ ²²ÛÛÝ ÞÛÛÛÛ ²²ÛÝ ÜÛÛÜ ²²ÛÛÝ ÜÜÜÜÜ ²² ² ²²ÛÛÛ ÛÛÛÛÛ ²²Û ²²ÛÛÛ ÛÛÛÛÛ ²²Û ÛÛÛ ²²ÛÛÛ ÛÛÛÛÛ ² ²²ÛÛÛÝ ÞÛÛÛÛÛ ²²Ý ²²ÛÛÛÝ ÞÛÛÛÛÛ ²²ÛÛÛ ²²ÛÛÛÝ ÞÛÛÛÛÛ ß²ÛÛÛÛ ÛÛÛÛÛß ²ß ß²ÛÛÛÛ ÛÛÛÛÛß ²ßß ß²ÛÛÛÛ ÛÛÛÛÛß ßßßÛÜÜÜÜÜÛßßß ßßßÛÜÜÜÜÜÛßßß ßßßÛÜÜÜÜÜÛßßß . y O U r . . m I N d . ܲÛÛÛÛÝ ÞÛÛÛÛÛÜ ²²ÛÛÛÛ ÜßßßßßÜÜ ÛÛÛÛÛÛ ²²ÛÛÛÝ ÞÛÛÛÛÛ ²²ÛÛÛ ÛÛÛÛÛ ²²ÛÛÝ ÞÛÛÛÛ ²²ÛÛ ÛÛÛÛ ²²ÛÝßÜÜßÞÛÛÛ ²²Û ÛÛÛ ÜÜÜÜÛßßß ²²Ý ÞÛÛ ßßßÛÜÜÜÜ ÜÛßß ² ß ßßÛÜ ßßÛÜÜÜÜ . II . ÜÜÜÜÛßß ßßßßßßßÛÜÜÜÜÛßßßßßßß ÚÄtrace your mind 2Ä¿ Ãsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsm ÀÄ4Kb realtime raytracer from Pointman/SUSPENd first presented at Satellite'98 held in Szczecin, Poland msmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsms ÚÄcreditsÄ¿ Ãsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsm ÀÄpointman/suspend....raytracing engine+keyframer stuff psi/future crew.....adlib player skaven/future crew..music msmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsms ÚÄrights and disclaimerÄ¿ Ãsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsm ÀÄIf You like to put some of our production on CD or any kind of shareware collections, you can do it. You can not change anything in our productions. You should not spread any of our productions parts as a single stuff. We are not responsible for any hardware or software crashes. Use our programs on your own risk. ;) msmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsms ÚÄinfoÄ¿ Ãsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsm ÀÄintro is not optimized becouse of 4kb size limit. engine doesn't use bounding boxes or other speed up methods. i must also use color normalization becouse i use three light sources with diffrent rgb each other. thats all folks msmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsms ÚÄgreetingsÄ¿ Ãsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsm ÀÄto all my friens special gretz goes to Wafel/Stones & Zsacul/Norferin msmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsms ÚÄrequiredÄ¿ Ãsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsm ÀÄcpu ÄÄÄÄį very fast fpu is required memory Äį 100Kb lo video ÄÄį vesa1.2+, 320x200x16bpp music ÄÄį adlib compatible card (run SBOS if You have gravis) msmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsms ÚÄproblems?Ä¿ Ãsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsm ÀÄIf Yours computer is too slow buy new one ;) msmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsms ÚÄcontactsÄ¿ Ãsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsm ÀÄi You are programming under directX or You are WCW fan, or You live outside of Poland, email me: [email protected] i You want to contact with SUSPENd, email Carson [email protected] msmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsms ÚÄmsgÄ¿ Ãsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsm ÀÄi'm looking for infos about 'rubber poly'. see demo 'heartquake' by 'iguana', 3rd place at assembly'94. msmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsms ÚÄmore infoÄ¿ Ãsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsm ÀÄin suspend.nfo msmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsmsms
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