pouët.net

moron by Holon [web]


     M  A  D  E    W  I  T  H 

             C   A   B   L   E   S   >>>  ___:_ _
       _ _:_______________ _____________ /   |\   _ _______
          |  _           /\\_           \    |\\.  _)     /\       ______         
    _____ | (/)        _/\\\(_______    /    |\\| /    __/\\\     /     /\    
   /   _/\_      _    /_\\\/_\\\\ _/   /     |\\|/     \_\\\/___ /     /\\\ 
  /   /_\\|_     |\     \\(    /\ \   /_    _:\\/__ /\_/       /_\   _/_\\/___
_/   /(     \    |_\     \__  /_\\_)    \         (_          /   \          /\
\           _\   \___     _/             \         /         /     \_       /\\\
 \_________(    _|\\\\     \_ ___________/   _    /_________/       /      /\\\/
  \\\\\\\\|_____)\\\        |\\\\\/         (/)  /\\\\\\\/                /_\\/
   \\\\\\\\\\\\\\\\\\_______:\\.\/______________/\\\\\\\\\_________________(\\ 
 _|.._     \\\\\\\)  \\\\\\\\\\| \\\\\\\\\\\\\\\\\\\/     \\\\\\\\\\\\\\\\\\\\
(_|||_)               \\\\\\\\\|  \\\\\\\\\\\\\\\\\/       \\\\\\\\\\\\\\\\\\( 
 ---|-->> 

moron by holon
released at deadline 2018


ronny  - music
pandur - visuals + code

thanks to lj and andro


holon.drastic.net
made with cables.gl




code credits:

- cables by undefined development (http://undev.studio)
- ops by cables user pandur (https://cables.gl/user/pandur)
- ops by cables user tim (https://cables.gl/user/tim)
- ops by cables user action (https://cables.gl/user/action)
- glmatrix by toji (https://github.com/toji/gl-matrix)
- Photoshop math GLSL shaders by Romain Dura (https://mouaif.wordpress.com/2009/01/05/photoshop-math-with-glsl-shaders/)
- GPU-Noise-Lib by Brian Sharpe (https://github.com/BrianSharpe/GPU-Noise-Lib)