Affinity by The Digital Artists [web]
.--------. .--------. .---. `-----. |`------. `. \ \ | | | |.-- \ | |.------´ .`--- \ `---'`---------' `---' << A F F I N I T Y >> .------------------------------------------. This our contribution to the 1K intro compo at Assembly 2016 demo party. To run the intro, you'll need a 64-bit Intel system with MacOS X 10.11.x and a fast GPU, such as a Radeon HD7950 or equivalent Nvidia Geforce. Before running the compo versions, set your display to the correct resolution in system settings. Your system needs to be able to run the intro at a constant 60fps for the timing to be correct. Also, please ignore the error messages - it's normal. :D If you are unable to run the compo versions on your system, try the "compatibility" ones instead. They use the standard linker, use a real time clock source, set the resolution for you and exit cleanly. The compatibility versions also support Intel GPUs. The executable code for the intro is written in x86 assembly and uses the standard ABI to call the Cocoa framework to initialize the OpenGL context. The actual effect is, as usual, fully written in GLSL. The music is played real-time using the built-in GM/GS DLSSynth audio unit. '------------------------------------------'
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