Popcast
hi there! this is the readme to "Popcast", an entry for the 128b Compo of the "Outline" in 2014 this folder should contain 6 files: README.txt - this file popcast.com - a binary file for use with MSDos popcast.asm - documented source code popcast.nfo - the nfo file p1popcast.png - a screenshot of the first effect p2dragon.png - a screenshot of the second effect the demo was tested with DosBox 0.74 on Windows 7 and with an MsDos 6.22 on Oracle VM Virtual Box *** SHORT GUIDE : Right after the Start, you should see the popcast effect. the intended effect is the fusion of light and matter from the top left, down to the right bottom Hit -SPACE- to see the next effect. The second effect is a real classic, the dragon, this time in 640*480 with iteration history coloring. Hit -ENTER- to see the previous effect. Hit -ESC- to quit the demo at any time. *** ATTENTION : This Demo alters between two resolutions 320*200*256 and 640*480*16 Please give your hardware time to switch and be aware of possibly odd effects on projectors and similar hardware On the Oracle VM Virtual Bos with MsDos 6.22 the mouse can interfere with Port 0x60 It is totally possible to switch and exit with mousemovments. Please be aware! The Dragon should require no hardware power at all, but the Popcast effect may be slow on old hardware. 60'000 Cycles on DosBox is a good value to show this effect. *** BACKGROUND : Not long ago, i saw the rerelease of "Floorcast" by Baudsurfer, fitting the effect in 64b I thought about doing something similar but way more colors and light, through indexing our beloved VGA palette. After reaching the 64b border myself, and beeing satisfied somewhat, i asked myself if and how to fill the rest of 128b. After having a talk to a good friend of mine, Felix, who released "DragOnDrop" at the JS1K 2014, i was inspired to do something similar myself. I ended up with suprisingly small code which even allowed me to integrate some sloppy keyboard menueing. Bla. Bla. Just kidding ;) In case of emergency (a.k.a the demo does not work) please contact me : [email protected]
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