Reversed Evolution by Virtual Visions
-------------------------------------------------------------------------------- ##### ##### ## ## ##### ##### #### ##### ##### ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ## ##### #### ## ## #### ##### #### #### ## ## ## ## ## #### ## ## ## ## ## ## ## ## ## ## ### ## ## ## ## ## ## ## ## ## ## ##### ## ##### ## ## #### ##### ##### ##### ## ## #### ## ## ## ###### ## #### ## ## ## ## ## ## ## ## ## ## ## ## ## ## ### ## ## ## ## ## ## ## ## ## ## ## ## ## ###### #### ## ## ## ## ## ## ## ## ## ## ## ## ### ## #### ## ## ## ## ## ## ## ## ## ## ## ## ### ## ## ## ## ## ## ## ## ## ## ## ##### ## #### ##### #### ## ## #### ## ## -------------------------------------------------------------------------------- by Virtual Visions - We Did It Again! The 'final' version released 01.01.1994 We really thought that we started making this stupid demo early. Then we found out that we had run out of time. The last compilation of the compo version was made about two minutes AFTER the deadline, and that version contained roughly two per cent of all the ideas we had had when we started making the demo. The result was just like our Assembly'93 demo: coded in hurry, buggy, incomplete. Well, enough of that. This is the release version of Reversed Evolution, and it still sucks. Anyway, enjoy our voxels and so on.. They are all calculated realtime, of course. This demo needs 4 megs of memory (that is, about 2.7 megs of EMS/XMS/extended memory has to be available). If there is not enough memory, the extender will display a message 'LINEXE_LOADER failed' or something like that, or the demo will just hang. Also GUS is needed for music. Runs also without music, though. A fast computer is recommended, maybe also needed. Don't know. Special thanks go to -------------------- Advanced Gravis for the GUSes Kim Davies for the samples (though we didn't use them :( ) See you all... (dign dong) Attention: The rest of the text is delayed... (ding dong) Are you still there?
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