Paradise by Medieval
________ __________________________ / ___ /\ / ______________________/\ / /__/ / / / //__/\__________________\/ / ______/_/ _________________/ /_\__\/_______ / / / __ // __/ ___ / ___ / / ___/ ___/\ / / / /__/ // / / /__/ / /__/ / /___ / __/__/___ /__/ /_______/__/ /_______/_______/__/_____/__________/\ \__\/\_______\\_\/\_______\_______\__\_____\__________\/ ________________________________________________________________________ .nfo: .------------------------. Paradise 64k (party version) code/gfx by ector music by zalza Wants a fast computer. '------------------------' ________________________________________________________________________ .reqs This party version is quite performance intensive because I don't do any early visibility culling at all :) The whole scene is thrown at the graphics card every frame, but what the heck, everyone's got a geforce today anyway :) or perhaps not. I'll optimize the final version better. My computer is a PII400 witha GF2MX and it runs it pretty well, though it's not perfectly smooth. ________________________________________________________________________ .contact [email protected] .thanks/greetings goes to: -> Zalza for contributing with the very tropical sounding happy chip- tune and for adapting it to fit -> A_Lee_N for drawing the cassette player texture and helping me with the proportions of the main character 3ds model :) -> Gosub for persuading me to switch to Direct3D -> Jobe for asking questions and having suggestions about the ani- mations _______________________________________________________________________ .signing off. -ector^mdl
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