Risc OS 3dball by Kuemmel [web]
__________________________________________________________ '3dball' => a 256 byte intro by Kuemmel for Revision 2020 for Risc OS (e.g. running on a Raspberry Pi 2/3/4) handed in for the Wild compo, as the 256 Byte compo is x86 only. __________________________________________________________ Some info on this: Basically just some platform support for my beloved Risc OS operating system and may be one of the few 256 Byte intros on that nice platform. It's based on my 'codegrinder' 128 Byte intro for DOS, derived from a shader by Kusma. Special thanks have to go to Phlamethrower for helping with the OS specific stuff and getting rid of some unnecessary instructions. - runs on Risc OS (Check https://www.riscosopen.org/) - needs an ARM CPU with the NEON extension - 100% assembler software rendering, single core (Risc OS only uses one), no shaders harmed - as it uses the resolution of the desktop it should run on all resolutions as long as they are true colour - tested on an overclocked Raspberry Pi 4 at 2147 MHz achieving about 50 FPS at 1920x1080, of course even faster on lower resolutions - play with the colours...3 instructions for modify :-) Check out the extra folder were I saved all the colour variants that can be created by the choice of the source code Cheers, Kuemmel Greetings to sensenstahl,hellmood,gentlemen,t$,bartman, andy,hardy,gargaj,tomcatabaddon,harekiet,britelite,xq, dojoe,saga musix,kaomau, phlamethrower and all the tiny intro coders __________________________________________________________ . s : ,$ % dS' &ยà¸S;_ $ "s, ; *,_ , '~+ _________________ kuemmel __________________________________________________________ e-mail: [email protected] web...: www.mikusite.de __________________________________________________________
[ back to the prod ]