Jumalauta Nintendo DS Christmas 2005 Demo by Jumalauta [web]
_____ _______ sAk \ \ ______ _________\___ \ ______/ / ____\ \/ / _| \ \ / /\ | \| \ /________/ \| /____\/ /\____________\ _ \_________| /______\ _ //____________ ____ __ _______ __\\______ ___ _____ _______ __ _ / \ \ ____\___ \_____ ______\ \___ ____\___ \ / / \ _| \ \ | / __/ \ _| \ / /___\ \| \ \| /_____\ \| \ / / ___________________/ / ____________\ \__________/ \__________/ _ _ _ __ __________________________________________________ _ \ // info _ _/ ___________________________________________________ _/ _/ / _____/ \___\ Jumalauta Christmas Presents: Jumalauta Nintendo DS Christmas 2005 Demo _ _ _ __ __________________________________________________ _ \ // notes _ _/ ___________________________________________________ _/ _/ / _____/ \___\ code: saksan perussanasto/JML music: ylvaes vittu!/JML gfx: 18v jΣtkΣ jonka mutsi ei pΣΣstΣ sitΣ partyille/JML After our previous Xmas productions for Nintendo's handheld devices (Jumalauta GBA Xmas Demo and Jumalauta Christmas 2004 Musicdisk [GB]), which were highly appreciated by both sceners and members of the general public alike , we bring you yet another Xmas production for a Nintendo handheld device. Even though many of you surely believe that these previous productions can not be topped, this time we have used at least TWICE as much time as before for the development process and sincerely believe that this definately lives up to the great quality you have no doubt come to expect from a demo by JML's Xmas division. For your convenience we have included both an unpatched .nds file and a patched .ds.gba file. The .nds file can be used with emulators (although as far as we know no emulators currently run this) and perhaps on backup/development hardware that will be released in the future. The .ds.gba file can be ran on current backup/development hardware and has been tested on a Silver DS with a Superpass and an F2A 256Mbit cart and another Silver DS with Flashme and an F2A Ultra 256Mbit cart. The demo was made with devkitPro and therefore some virus scanners may FALSELY report this as the DSBrick trojan because they report ANYTHING made with devkitPro to be that trojan. For more information on this subject please visit www.devkitpro.org. Apart from this unfortunate fact, which obviously isn't devkitPro's fault, devkitPro is a wonderful piece of software and I would really like to thank both everyone involved in the development of it and everyone who has contributed to the examples that come with it, which no doubt will be a great help to anyone starting out with DS development. Although as with previous JML Xmas demos, all of those people are right now probably pretty damn pissed off that their efforts made the creation of crap like this possible ;). See you all next year (or another year) in another Xmas demo on another Nintendo handheld platform and have a very merry Christmas and an even merrier New Year. --sAK/JML! P.S. This was entered to the Drunkencoders' First Annual Christmas Coding Competition. _ _ _ __ __________________________________________________ _ \ // joining _ _/ ___________________________________________________ _/ _/ / _____/ \___\ We are always on the lookout for new talent. _ _ _ __ __________________________________________________ _ \ // greetings _ _/ ___________________________________________________ _/ _/ / _____/ \___\ Jumalauta sends our love to all fans of our previous Xmas demos -- ---------------------------------------------------------------- -- .NFO (c) sAk/jML 2001-2005 -- ---------------------------------------------------------------- -- JL is so uptight but jML ever so cool!
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