kakiarts 8-ball by Kakiarts [web]
__ ,-\| `` _ __ __ ,' | _.[\ ././/-<' `-/| `p' \ ../''' \ ,''. ,-'\ __| ........................./ `.` . | \ \ ]. oY--\,' |...... | __-.. ,' ` \ 'pd \ `.d/\_ \ | || | '`:-]/ . | -]U|.P/ `\'\ '-.=--^..' || | oo:-- : `--\ b \ | _.. -.` ./\. || | _.-''__,.-' \ "- ,/].,-/\ ` b d || | ,' ,-'' .`+-. /'',_.. `...'I_ || | / /_ '.\ ' V. /8d8| `O./8'` || | ,' J` |. \_`=:: |88/ ` || \/,o'/' _ |./-. |'\'' <J8P' || P /'/ ,'|/|L'\, ./Y ' _ "8 || \' ,| _ __ /b/ / `\/\//:]L L `>o/_,.. || '/ "| `/ "''YY' ..\`P \._:d./,'' \ || |b' \ \. \\|'\ _._//\</\I| || d\ \ . ` _ PU'' '"''''' ' `8\\]/ || O' `Y `-.'__ 8. -/ |\/ || |' `J\ ./`--.| ,d 'P || | `V\ | _\ . _ __P' || |, / \_. _ o _,/\\[ `-"--"-' || | ,' -" 'Y'' `b\.P' \ || | /,' \ . | || | |,d '\ \| || || |'| <h.. |P || \ | \\/ / _ || 8. '.| /\| P/ _,.--XX`-o_ || ,' ]. `` _ ./ '/ ,/-X- XX XX `.. || | / `. `d/\__ .,pY'/-' `\ XX XX XXX `.. || | || `-P. P'\.,.\ '\. `8. XX XXX XX `o_ || \. | `---o/ "-=../=/8".._ 'Y\ X XX XX \b || \ '. `-- ._ b.\ ( -o-.`\ XX XX XX YoJ| `. ' _ `._ Y".].]. -.8/ `2\ XX XX _,.b::-"L |`._'-._ -` ..-PYb=:,| \\_ X _,.ooP=-"'___.Yd. \___:\. '-..______________:::__::==_____:/o.==8\od=.o--/""""':J| '-._ '-._ \:==....=------'''' '`-._ '".._ `-._ '`-._ ## ## ######## ## `##_ ##-..######## ######## ######## ####### ## ## ## ## ## `##_ `-._ ## ## ## ## ## ######## ######## ######## ## `-######## ######## ## ####### ## ## ## ## ## ## ## ##.. ##`b## ## ## ## ## ## ######## ## ## ## ######## ## ## ## ####### `b `. `. \. www.kakiarts.de P R E S E N T S `. `. A N A R C A D E B I L L I A R D S \ \ G A M E I N < 8 0 K | | | | code, ingame graphics: KeyJ .' || title graphics: gabi | / music: dq | ,' `----'' Key Features ------------ - 2-player arcade 8-ball game - OpenGL 3D graphics - executable size is ~78 kilobytes (no cheating, only standard system DLLs are used) - a "minimal" version with reduced features is also available, at just under 14 kilobytes - standard 8-ball rules, tunable (no professional rules, though) - background music - sound effects - nice title screen :) Requirements ------------ - Windows 2000 or XP - a CPU that isn't too slow (think ~500 MHz minimum for low detail, 2 GHz or equivalent for high detail) - OpenGL acceleration. GeForce-2 class will do (at least in low detail mode) Options ------- Screen Resolution: The first item, "(Windowed)", starts the game in a maximized window. The remaining items will run it full-screen in the resolution of your choice. High Detail: Activates high detail mode for fast computers. Antialias: Activates 4x Full-Screen Anti-Aliasing. If such a mode isn't available on the machine, it will silently fall back to a non-antialiased mode. Music: Activates music from the start. Music can also be (de-)activated later with the [M] key. Sound: Activates sound effects from the start. Effects can also be (de-)activated later with the [S] key. Controls -------- First important note: Don't touch the mouse, you won't need it. [Left] and [Right] Aim [Down] or [Space] Fire (hold the key down to increase the cue power) [Shift] "Precision" Modifier: slows down aiming and firing [Ctrl] "Fast" Modifier: increases aiming and firing speed Cursor Keys (ball in hand) move cue ball [Enter] (ball in hand) confirm cue ball position [Q] or [Esc] Quit the game [N] Start a new game [M] Toggle music [S] Toggle sound effects [D] Toggle aiming help [Tab] Aim at another ball [H] Show or hide help window [R] Show or hide rules window [1] through [7] Toggle a rule (while the rules window is visible) [V] Show ball velocity vectors [W] Toggle wireframe balls Camera Controls --------------- [F1] Switch to overview camera [F2] Switch to near camera [F3] Switch to far camera [F4] Switch to fly-by camera [F5] Switch to auto camera (far camera while cueing, overview camera when balls are rolling; this is the default) [F6] Switch to free camera [-] and [+] Increase/decrease camera distance [PgUp] and [PgDn] Raise/lower camera [Left] and [Right] (free camera only) Rotate camera [Up] and [Down] (free camera only) Move camera forward/backward [Home] and [End] (free camera only) Change camera altitude [Ins] and [Del] (free camera only) Move camera left/right ("strafing") Minimal Version --------------- The minimal version offers all gameplay features except - no configuration dialog - no title screen - no sound - no music - no fullscreen mode - no low detail mode - no antialiasing - no fps counter - no cue power indicator bar - no wireframe and "show velocities" mode - no free camera - no icon :) Acknowledgements ---------------- External code used in this game: - V2 synthesizer system by kb/farbrausch - kkrunchy executable packer by ryg/farbrausch - Crinkler linker + packer by Mentor/TBC and Blueberry/Loonies (for the minimal version) Special thanks to Prozac for extensive testing. -- KeyJ <[email protected]>
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