pouët.net

Spikes von Aldi by copernicium [web] & Team210 [web]
[nfo]
screenshot added by NR4 on 2021-12-12 10:43:45
platform :
type :
release date : december 2021
release party : TokyoDemoFest 2021
compo : combined demo/intro
ranked : 4th
  • 12
  • 5
  • 0
popularity : 53%
 53%
  • 0.71
alltime top: #18117
  • NR4 NR4 [Code, graphics]
  • bod bod [music]
added on the 2021-12-12 10:43:45 by NR4 NR4

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Aldi Aldi. I want to see you the billige Milch kaufen!
rulez added on the 2021-12-12 10:57:12 by Virgill Virgill
Nice one!
rulez added on the 2021-12-12 11:32:43 by ham ham
geilomat
rulez added on the 2021-12-12 12:01:26 by SiR SiR
Looking good. Maybe a bit too hyperactive though
rulez added on the 2021-12-12 12:43:59 by rloaderro rloaderro
interesting effect. not quite taken to it's maximum potential though imho
added on the 2021-12-12 14:10:31 by psenough psenough
cool effect, but a bit too repetitive imho
rulez added on the 2021-12-12 15:33:34 by wullon wullon
super sexy.

Is this just code or does it utilise a specific tool/framework ?
rulez added on the 2021-12-13 14:47:18 by DaD1916 DaD1916
Thanks!
DaD1916: This prod uses my small collection of tricks - ("The aldi engine") :) It's lots of tricks I learned from Mercury and Alcatraz (Huge <3 to both groups! Without the inspiration, I'd likely still be making 8k intros), a multi-pass optimization I got from Fred0/K2 and some flow optimizations that I came up with myself. The main benefit I get from the "engine" is CMake - it can auto-choose the integrated synthesizer (supports oidos & 4klang as of now), and it has a youtube-video-encoder cheat that allows to record the demo in 60fps. :D
For the boilerplate compression it uses Crinkler and the CTRL-ALT-TEST-Minifier.

For the shaders in my 4k intros I use either Shadertoy or ShaderBoi. I don't use any graphical modeling or camera tools at all.

In the near future i'm working to include my own minifier into the engine, and to port the remaining C code to x86 assembly (to get rid of the C compiler dependency and save some bytes because of the better entropy you can achieve with assembly-only code).
added on the 2021-12-13 15:18:47 by NR4 NR4
propper fun! nice colors and thank fully not too long :)

@virgill: ah da hat einer keine angst vor dem aldimarkt
rulez added on the 2021-12-13 16:10:20 by sensenstahl sensenstahl
Simple but nice
rulez added on the 2021-12-13 18:33:19 by Manwe Manwe
short'n'sweet! I like this one-trick-pony, I wanna ride it!
rulez added on the 2021-12-14 19:31:07 by v3nom v3nom
Nicely done!
rulez added on the 2021-12-14 20:37:56 by tifeco tifeco
ok
added on the 2021-12-19 12:44:11 by Frequent Frequent
What psenough and wullon said. This had potential, but dragged on for too long without really exploiting it.
added on the 2021-12-23 13:16:57 by Zavie Zavie
Nice effect!
rulez added on the 2022-01-03 22:13:31 by Mystra Mystra
the visuals are quite nice, but at this point i'm physically incapable of enjoying an intro that is peppered with certain 4klang preset sounds
added on the 2022-04-22 20:55:33 by noby noby
Interesting but too long.
rulez added on the 2024-08-19 16:35:02 by gaspode gaspode

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