secret stage boss by Sensenstahl [web]
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added on the 2018-03-12 19:05:03 by sensenstahl |
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comments
Cool! I was watching the video being very dissappointed that the boss didn't die. I guess it's random every time you run it?
Strange one but nice concept.
0x4015 demoname reference?:D
0x4015 demoname reference?:D
Good background also. (forget this lol)
Simply wonderful.
wtf! thats cool salamander boss ;)
Thats's ACE! Now make it for C64! ;)
HOLY SHIT!!!!
s u g o i
so many missed opportunities here (sound, interactive), still cool! boss died on my second try by the way ;)
Nice one! It even has some energy bar and background!
Shoot em open.
bigger bosses.
absolutely stylish & entertaining for 256b !
NICE!
...some 'buzz' sound missing here, but still very cool, especially the evolving boss :-)
This is awesome. Good job sen :)
haha, make it playable in 512 bytes and im totally sold ;)
solid thumbz of course
solid thumbz of course
Freaking cool :) if there could be a starfield, even a weird one it would works for me.
Now that's fun to watch, nice concept very well executed. :)
:U Can't wait for the FINAL STAGE BOSS.
The shadows are a super nice touch.
The shadows are a super nice touch.
Can't seem to get enough of these shmup boss intros.
Oh 0x4015, if you could have guessed what you set in motion.
Oh 0x4015, if you could have guessed what you set in motion.
I'll make a bold claim and say that you don't actually play shooting games, since your life bar decreases from left to right.
totally cool! the shadows do a lot for this.
Angry boss is angry
Love the label naming in the source code.
Wow... that's quite some stuff in 256B, and looks good.
Why would you shoot at ballet dancer??
Good stuff!
impressive! O_O nice concept and tribute!
and it's amusing when boss suddenly grabs your ship (or, in case of first run under dos7.1, transforms into a bunch of morphing lines :) and you are stuck with bouncy reddish tentacles on the screen banging under hard (unhearable) pumping rhythm :D
and it's amusing when boss suddenly grabs your ship (or, in case of first run under dos7.1, transforms into a bunch of morphing lines :) and you are stuck with bouncy reddish tentacles on the screen banging under hard (unhearable) pumping rhythm :D
Cool :D
@wysiwtf what about 288b playable version? :D
move your mouse and shoot with buttons, adjust difficulty by any character in command line, e.g. 'bossplay.com z' will give pretty long beam, so you can easily beat dat tentacly monster :)
move your mouse and shoot with buttons, adjust difficulty by any character in command line, e.g. 'bossplay.com z' will give pretty long beam, so you can easily beat dat tentacly monster :)
@wbc: nice! =)
now somebody hack the "gunshot" in. would be 16 bytes in the optimized version ;)
now somebody hack the "gunshot" in. would be 16 bytes in the optimized version ;)
...your wish is my command...took me 21 bytes in a short hack...:-) ...now it's 309 Bytes. Find it here ...may be it could be a real 512 Byte game :-)
@Kuemmel: wow! :D
I love this and I love the group effort to make it an actual game <3
Yes!
XZ#@!
crazy
endgeil
ok, who put the konami-code in there? i accidentally cheated! :p
Weird.
done: BOSSPLAY.ZIP
konami code injected... up, up, down, down, left, right, left, right, b, a
konami code injected... up, up, down, down, left, right, left, right, b, a
...now the boss has sound, too :-) I made two thingys for your choice, a harmless helicopter/volume one and the brain-killing-size-adjust-chippering one. You can find it here. Now someone has to do a proper counter and level difficulty :-p
Game over screen anyone?:D
Put joystic in port 2 and fire at will :)
:-) I prefer much more the C variant... overall the sound a bit loud... we are at 438 bytes now
Is it time to learn asm? There are a lot of ideas tbh.
neat idea! :D
Huge!
weird but nice
submit changes
if this prod is a fake, some info is false or the download link is broken,
do not post about it in the comments, it will get lost.
instead, click here !