pouët.net

RAM-Pong
screenshot added by JTZ on 2015-04-13 21:18:32
platform :
type :
release date : may 2009
  • 7
  • 1
  • 0
popularity : 52%
 52%
  • 0.88
alltime top: #22587
added on the 2015-04-13 21:18:31 by JTZ JTZ

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This is not a demo, but a game. After the menu it completely runs inside the 128 bytes of console RAM. So you can remove the cart from the console and the game still continues.

Its a two player paddle game, you have to tell Stella once (tab, Game Properties, Controller, both controller set to Paddles).
added on the 2015-04-13 21:22:39 by JTZ JTZ
I can only begin to imagine how tight the code must have been to fit in RAM alongside game variables. A solid thumb from me!
rulez added on the 2015-04-13 21:36:39 by PROSM PROSM
neat
rulez added on the 2015-04-13 22:08:22 by MuffinHop MuffinHop
Awesome. Thanks for sourcecode too !
rulez added on the 2015-04-13 23:18:12 by Baudsurfer Baudsurfer
neat :)
rulez added on the 2015-04-14 20:46:13 by Tjoppen Tjoppen
If only I had a friend. :(

Cool stuff regardless of my lack of popularity!
rulez added on the 2015-04-14 21:55:50 by PFL PFL
PFL: don't worry, friends are everywhere. just go out, go to some cool pub and social events(cinema,art-clubs,small parties,..) it's not that hard! :)
rulez added on the 2015-04-15 09:38:18 by lsl lsl
#positivianvibes
added on the 2015-04-15 09:38:39 by lsl lsl
isn't this a 128byte prod?
rulez added on the 2015-04-15 14:21:04 by Exin Exin
Yes and no. The ROM is 2k, because I added a fancy menu where you can select some parameters. Then you start the game and that's within 128 bytes.
added on the 2015-04-15 15:53:28 by JTZ JTZ

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