Peach GLSL Shader of Japan by Fit [web]
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popularity : 59% |
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alltime top: #6612 |
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added on the 2014-03-22 15:55:05 by yzi |
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comments
Lovely minimalism.
tiny japan style!
sound could be better but still a neat prod :)
das Rote ist gefährlicher Zahnbelag
Thematical is always good.The cuts are too spastic, some fades wouldn't have been so jarring. Very nicely executed music.
Nice!!!
Good sound and looks. I only dislike the music sync, what noby said about the cuts.
cute! love it!
cuts are indeed too sudden, but the effect, design and music are great!
Stylish.
Cool.
stylish. nice music.
Nice for 1k.
cool music for old japanese style.
selfvoters eat cock
not bad for 1k, but not really that interesting either
Nice. Nice japanese-styled music.
Quote:
selfvoters eat cock
haha, cool
What Preacher said.
nice!
Super minimal and beautiful! Great music, too!
i like it somehow. fitting music!
Hitching a ride for the fitting vibe.
1k!
Japanese crowd-pleaser i guess! ;) nippon sun with nippon-music in 1k!
But you are right, you need to work a bit more on your shader-code-skills to make me happy! ;)
[/coder_comment->always_biased!]
Have a motivational pig to get better in shaderCode! ;)
-> Read the BBS-Threads about Raymarching here on pouet (pouet search, if this doesnt yield anything go to google and search for "pouet raymarching beginners thread", read it all and learn! ;) It´s easier as it feels to you right now! Additionally you should learn your shader-language completely, so you absolutely get what shaders are doing for you! Just learn the syntax and try to get a feel what instruction can help you achieving what! Lots of Tutorials out there, lots to learn, but it will make you happy and make you do even better 1Ks!
Your Sound rocks, so you seem to be a good coder on the c++ - side, shaderCode is way more easy! Just the knowledge about Graphics-Code seems what you are missing, maybe just concentrate on that while googling! :) 3-dimensional-Math is sth that you should learn more about aswell, maybe even before taking up Graphics-Code-Tutorials!
But you are right, you need to work a bit more on your shader-code-skills to make me happy! ;)
[/coder_comment->always_biased!]
Have a motivational pig to get better in shaderCode! ;)
-> Read the BBS-Threads about Raymarching here on pouet (pouet search, if this doesnt yield anything go to google and search for "pouet raymarching beginners thread", read it all and learn! ;) It´s easier as it feels to you right now! Additionally you should learn your shader-language completely, so you absolutely get what shaders are doing for you! Just learn the syntax and try to get a feel what instruction can help you achieving what! Lots of Tutorials out there, lots to learn, but it will make you happy and make you do even better 1Ks!
Your Sound rocks, so you seem to be a good coder on the c++ - side, shaderCode is way more easy! Just the knowledge about Graphics-Code seems what you are missing, maybe just concentrate on that while googling! :) 3-dimensional-Math is sth that you should learn more about aswell, maybe even before taking up Graphics-Code-Tutorials!
Interesting sound for a 1K!
Nice music for 1k.
The visual could rock if the rising sun ( red spot ) stayed put and the funky patterns that are now moving inside were moving outside and outwards.
The visual could rock if the rising sun ( red spot ) stayed put and the funky patterns that are now moving inside were moving outside and outwards.
would qualify as 4k, too
This is cool. Definitely agree on the spastic cuts, but it's got a fun theme and a decent execution (music especially).
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