pouët.net

Snoozing by Cosine [web]
screenshot added by TMR{C0S} on 2012-05-05 09:37:16
platform :
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release date : may 2012
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popularity : 58%
 58%
  • 0.71
alltime top: #10322
added on the 2012-05-05 09:37:16 by TMR{C0S} TMR{C0S}

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This is my frist go at coding on the Amstrad CPC so is just a logo, picture, scroller and some ripped Rob Hubbard... it also comes in C128 VDC flavour.
added on the 2012-05-05 09:46:54 by TMR{C0S} TMR{C0S}
Thumb up for the effort ! You should have tested this intro on a real CPC, as the split rasters are not well aligned with the logo (Winape usual problem... ).
rulez added on the 2012-05-05 10:08:07 by tometjerry tometjerry
proper capture anyone?
Dirty fix for CPC old generation, not perfect :-(. The only way to have the same result as "Winape" release would be to shift to the right a little bit the screen

10 OPENOUT"d":MEMORY &1FFF
20 LOAD "SNOOZING.BAS"
30 FOR I=&2068 TO &2092:READ a$:POKE I,VAL("&"+a$):NEXT
100 data 21,31,C7,11,30,C7,01,9F,00,C5,ED,B0,C1,C5,21
110 DATA 31,CF,11,30,CF,ED,B0,C1,21,31,D7,11,30,D7,ED
120 DATA B0,76,1E,BC,00,00,1D,20,FB,00,00,00,00
130 CALL &2000
You are welcome! Wake up, CPC coders!!! C64 teams are coming to kick your ass... :)
rulez added on the 2012-05-05 11:00:30 by Eliot/benedictio Eliot/benedictio
Aww crap... this really isn't going well. =-(

Can you give me the commands to fix it in source and i'll do a revised version please, tometjerry?
added on the 2012-05-05 11:46:35 by TMR{C0S} TMR{C0S}
Cosine on CPC, who would expect! Any more surprises for CPC this year?
rulez added on the 2012-05-05 11:50:38 by Optimus Optimus
Motivation thumb up. Kick the ass of the old sleeping CPC guys
rulez added on the 2012-05-05 11:53:32 by krusty krusty
Right, replicated the offsetting of the colours in the original source and updated the archive - the original disk image is still included in the archive but with WinAPE in it's filename...

[Crosses fingers]
added on the 2012-05-05 12:01:54 by TMR{C0S} TMR{C0S}
Another archive change, this time using tometjerry's fix for real hardware because the change i made is apparently still an issue. [Mutter]

Stuff this for a game of soldiers, i'm going back to the C64 where it's safe!! (Nah, it's been an learning experience and i'll not make the same mistakes again - instead i'll make all new ones next time! =-)
added on the 2012-05-05 12:36:42 by TMR{C0S} TMR{C0S}
We need fresh blood! Welcome.
rulez added on the 2012-05-05 12:57:33 by Eldrik Eldrik
motivation thumb up!!! Welcome to the fabulous CPC scene... :)
rulez added on the 2012-05-05 16:14:58 by voxy voxy
Simultaneous release on both C128 and CPC!
added on the 2012-05-05 16:16:15 by norecess norecess
(of course this is a thumb up)
rulez added on the 2012-05-05 16:16:48 by norecess norecess
Welcome to the CPC scene! For your next prod, I hope you will hire a musician and a graphician to have some original stuff. You should find free artists on Push'n'Pop who are just waiting for an active coder ;)
added on the 2012-05-06 12:32:48 by toms toms
Mode 2 Rulez !
rulez added on the 2012-05-06 21:38:50 by Supersly Supersly
Mode 2 with more than 2 colours. I like it :).
rulez added on the 2012-05-10 22:03:41 by Octoate Octoate
mawr!
rulez added on the 2012-05-12 20:17:28 by Buckethead Buckethead
I'd like to see it working properly on real CPC! :)
rulez added on the 2012-05-24 13:57:25 by Exin Exin
Welcome on the CPC.
rulez added on the 2012-09-13 09:33:25 by snake_revival snake_revival
We need more CPC MODE2 demos! ^_^
rulez added on the 2018-12-15 17:25:49 by SuTeKH/Epyteor SuTeKH/Epyteor
This prod does not work on real hardware. The split rasters are misaligned.
C64 coders cannot code on CPC?
sucks added on the 2024-04-15 19:59:58 by RetroVM RetroVM

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