System of Sound by Disaster Area [web]
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popularity : 60% |
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alltime top: #6762 |
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added on the 2008-11-13 11:22:26 by cTrix |
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comments
Pretty cool.
wow guys this is pretty awesome. nice effects ript, well done. music is also kool like the micromusic bit :)
nice seeing another production from you guys. rather steep requirements but i've been guilty of that as well. maybe you could have stuff compressed in memory when you don't need them?
Sorry, but that was disgusting! I don't understand why many Amiga demos display such ugly chunky plasma effects when the copper and blitter can do such lush, high resolution plasmas without breaking a sweat.
ehehe...welcome to the A3000 requirement club ;)
The demo is not exactly my taste but I like when folks get off their butts and release stuff.
Neutral thumb
The demo is not exactly my taste but I like when folks get off their butts and release stuff.
Neutral thumb
Neat enough, but there's no way I'll thumb up one of these "A3000 prods"... :)
Wade: You are an absolute moron, but if you prefer colorcycling then we shall respect that choice.
Wade: You are an absolute moron, but if you prefer colorcycling then we shall respect that choice.
Quote:
Wade: You are an absolute moron, but if you prefer colorcycling then we shall respect that choice.
Colour cycling plasmas are easier to achieve, look 1000 times better, run faster in higher resolution with thousands more colours on a basic A500.
Well, duh! Of course I prefer it!
I like the demo and second slummy on the wadestuff :)
plasmas? looked more like a ?movetable? btw the sound isn't very very leet here, me thought the name implied this.. anyway great prod..
nice
Cool.. the colours are somewhat incoherent and it's a bit short on effects, but cool nonetheless..
Wade: What plasma? =D We're not using the blitter for effects this time, it was causing issues - a lesson was learned, though ;)
The system requirements were the result of several naive decisions during development ... the memory requirements, well, by the time it was finished enough to know our usage, it was too late to implement a clever solution.
Like everyone else, we hope to improve things with each release ;)
The system requirements were the result of several naive decisions during development ... the memory requirements, well, by the time it was finished enough to know our usage, it was too late to implement a clever solution.
Like everyone else, we hope to improve things with each release ;)
Cool.
nice!
Big ups for the homage to Melbourne. I enjoyed the overall "feel" of this one. True Amiga goodness.
Quote:
maybe you could have stuff compressed in memory when you don't need them?
we do. that's why it only needs 1Mb chip!
Quote:
...looked more like a ?movetable?
correct.
Ript: It's not a personal criticism, I just hate chunky Amiga effects and prefer to see oldskool ways of making demos, trickery, blitter effects and that kind of thing.
i like the design and the good graphics. and generally, it makes the viewer feel good.
but the code.. offset tables and some wireframe 3D + the system requirements.
pigz0r.
but the code.. offset tables and some wireframe 3D + the system requirements.
pigz0r.
Also loved the Melbourne piccies and spirit of the prod. Now to check out the site.
Cool style!
The World, Australia, the coast, Melbourne, maps zooming in
city photos with effects in the background,
minimal electro music,
3D wireframe man, moving around,
"System Of Sound" font,
tunnel mapping,
wireframe pyramid moving around,
4 screens in 1
city photos with effects in the background,
minimal electro music,
3D wireframe man, moving around,
"System Of Sound" font,
tunnel mapping,
wireframe pyramid moving around,
4 screens in 1
yeees. cool style, well timed..
track rox
MOAR!! :)
track rox
MOAR!! :)
Didnt do it for me, sorry. Music was especially disappointing. How much MB/processing does chip music take up these days?
Quote:
How much MB/processing does chip music take up these days?
If you really want to know...
AHX = 0.4Mb/1-12% 020
0.4Mb = 409Kb. Are you sure? ;-)
the aussies are doing _it_ with an amiga machine!
approximatley. check the size of the "ahx.waves" file, that is roughly how much memory it needs.
\m/ rox.
i did not enjoy it!
ok
Didnt do it for me, sorry.
ah - ok.
I liked it, it had nice design, but felt like an advert for something that's still not quite finished.
dto.
hm...quite slow and blocky somehow...
the vid beautitys alot...
so pigga...
the vid beautitys alot...
so pigga...
could have been better, but then there is only so much time. meh. ok.
I like the sound of it.
And this is the sound of thumb down. Enjoy.
The visuals are cool, but I'm not a huge fan of the music.
Well, I agree with Wade that there's a bit much emphasis on c2p effects even in A500 demos these days. But I like the overall style of this production, especially the split-screen scrollers. It seems to run fullframe or close enough on my A1200 with just extra fastmem. Sadly the music is a tad too esoteric for me.
Not bad.
It's ok, flashes of nice design in there, strange music, not a patch on their more recent and excellent demo, but the team has talent.
As a demo, not bad. Hope still runs on A500 :)
meh
s'alright
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Co-ops mahfakkas ;)