Primate Theory by Unknown Artists [web]
[nfo]
|
||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
||||||||||||||
|
popularity : 60% |
|||||||||||||
alltime top: #5454 |
|
|||||||||||||
added on the 2006-08-06 02:28:53 by bhead |
popularity helper
comments
Maybe the main room scene is a bit boring, though there are some really cool scenes inside the pictures, especially a really beatifull one with the river and light through trees.
rulez added on the 2006-08-06 04:15:12 by Optimus
by far not everything was cool, but the tree-river-tunnel definetely was.
what dipswitch said and i also liked the colors at the last part.
nice concept
cool
well done.
some bad color combinations, but else the graphics was good. nice music too
nice one with good concept.
..and thumb
The screenshot scene was great, though I was a bit bothered by the clipping of the water on on the tunnel edges. Also, a massive improvement from your previous work.
kool one.
marvellous sceneries!
no go - wrongly claims ps2.0 as not supported or gives some strange p buffer error message
even without a 4 assed monkey it would have deserved a thumb :)
You guys like blur, don't you? The music helps a lot this prod to get entertaining.
I liked that scene too - even though leaves and butterflies don't fly like that. And it was nice to see a "room demo" after a long while. But most things in the demo were pretty much forgettable.
First part is a bit slow due to the music tempo ?
but after the tunnel the demo is very enjoyable
and the music is great
next one please ...
but after the tunnel the demo is very enjoyable
and the music is great
next one please ...
Well, a nicely composed kicking music (even has a catchy melody kind of a thing) :) Totally great concept, good design and models.
Allthough the code seems to be little non optimized, or may it also be my work-computers Geforce FX 5500 that sucks (the beginning texts, and all the scenes, not including the TV scene, inside the art on the wall go with a very low framerate here [about 6 fps] on P4 3.2GHz and FX5500). Overall the demo gives quite nice picture of the code, in the future just some more optimizing and for example the marching cubes could've been used a little more creatively in the volcano scene ;)
Allthough the code seems to be little non optimized, or may it also be my work-computers Geforce FX 5500 that sucks (the beginning texts, and all the scenes, not including the TV scene, inside the art on the wall go with a very low framerate here [about 6 fps] on P4 3.2GHz and FX5500). Overall the demo gives quite nice picture of the code, in the future just some more optimizing and for example the marching cubes could've been used a little more creatively in the volcano scene ;)
nice concept!
Added a video download link (Thanks to Crest for the upload to scene.org)
Enough with the Hasselhoff
touching product... those butterflies rule
What Optimus and dipswitch said.
What zoom said.
Neat and fresh. The music is really cool.
Nice one.
nice one. and the coder did the music too.
Some great effects and good music.
the concept for transitions is not new but i still like it very much
Very entertaining demo with some funny details!
nice transitions & 4-assed-monkey power
nice
jokes and some good scenes, well, okay. :)
yap
I can't think many demos this garish
submit changes
if this prod is a fake, some info is false or the download link is broken,
do not post about it in the comments, it will get lost.
instead, click here !