Leonard -new- Sowatt sprite record by Oxygene [web] | ||||||||||
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popularity : 64% |
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alltime top: #3056 |
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added on the 2005-03-17 23:15:49 by p01 |
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Leonard just took his revenge. This time we're granted with a bette design and *much* more sprites.
rulez added on the 2005-03-17 23:18:11 by p01
So, how many more?
hehe on the on the one hand it's getting pretty annoying, on the other hands its kinda fun to follow... :P
Stelthz: The number of sprites is written in the scrolltext ( visible on the screenshot ). The previous record was 280, so you do the math
just 4 fun
ok.. congratz :)
the "one year ago" part was distracting.
the "one year ago" part was distracting.
cool, but who cares about amount of sprites anyway? :)
atari people, ofcourse!
this is cool ;-) We still need to find out how many an a500 can move in 1 frame, though! ;-)
maybe :)
and if people want to whine about this compo, which is just a bit of fun, they can kiss my ass. But they have to pay their own travel expenses to come and do so.
smart way of trying to get your ass kissed
i love it.
how can we know this is true? it's impossible to count them!
nice background and cool optimisation
beat this!
OMG, that was a KICK ASS reply!!! Much much more and a whole new non repetitive background!!!!!!!
312 is a mugic number
This one look less crappy than the other ones (but the balls are still not masked, are they ?).
It would require an unexpanded a500 or an emulator able to perfectly match the speed of the original machine (and winuae isn't able to do that) as steem or saint are able to animate atari st stuff at the required speed (which is cool). And amiga people stopped to play the i-have-the-longest-one game around 1990 anyway.
Have all these records been tested on the real unexpanded machine (i guess they work but who knows) ?
Quote:
this is cool ;-) We still need to find out how many an a500 can move in 1 frame, though! ;-)
It would require an unexpanded a500 or an emulator able to perfectly match the speed of the original machine (and winuae isn't able to do that) as steem or saint are able to animate atari st stuff at the required speed (which is cool). And amiga people stopped to play the i-have-the-longest-one game around 1990 anyway.
Have all these records been tested on the real unexpanded machine (i guess they work but who knows) ?
@hitchhikr
I have an unexpanded A500 and the tools to code for it. I just don't have the willpower required to see how many objects I can move around. I might try later in the year, though, when i'm not busy with other things.
I have an unexpanded A500 and the tools to code for it. I just don't have the willpower required to see how many objects I can move around. I might try later in the year, though, when i'm not busy with other things.
Thanks for the new background!
xeron: suuuure, lets say the thing you lack is "willpower".. ;)
slummy: what are you saying? that i don't have the skills to move some bobs around? i didn't say i'd make a hard to beat record, I just said "see how many objects I can move around". Note... i was talking about how many I could get out of an A500, not that i'd get anywhere the limits of the a500... ;-)
xeron: well, you did also say stuff like "We still need to find out how many an a500 can move in 1 frame", so I was kinda thinking you were talking about setting records.. :)
anyway, I can guarantee you that I wouldnt try it myself..
anyway, I can guarantee you that I wouldnt try it myself..
Slummy: right... because you lack the "willpower"? ;-)
:-)
Respekt :)
Triple respects =)
Great! Keep the spriterecords coming!
Well this one is the best - not for the amount of sprites, but for the way its presented.
Still I cannot force me to really turn the thumb up...
Still I cannot force me to really turn the thumb up...
The loader screen is nice - both with digi and the busy bee but the rest is as standard as always.
Do more interesting sprites on the main screen and I'll probably turn my thump up finally...
Do more interesting sprites on the main screen and I'll probably turn my thump up finally...
=)
sprite records rox !!
And this one even has some design on it ;)
Nice! Thumb up for the conversation between Slummy and Xeron in this thread is worth a thumb up. :D
LAMEEE!! ODD AND LIMP NINJA 0WNS J00!!!
Unseen: your attitude sucks. You don't know what its about at all!
Leonard: I wish you made more original stuff but on the other hand it's quite impressive compared to the original Sowatt sprite screen. Worth a big rulez ;)
uns3en_ you're an idiot by the way
Killer code.
What StingRay said. Slummy & Xeron both lack the willpower ... :-P
optimize it --- hehe :)
nice to have some different design for once ;)
really nice
seems pretty damn impressive
[img]
http://abrobecker.free.fr/art/RocksFilledWithOs.gif
[/img]
http://abrobecker.free.fr/art/RocksFilledWithOs.gif
[/img]
Sprites and Fanta rulez ;)
:)
Leonard's seal of quality :)
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Crazy optimizations!
I loved that loading screen there..
I will beat you, one day, leonard!
I am just wondering how many masked(!) sprites could be moved per frame?!
great
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