Gateway To Hexenland by The Avengers | ||||||||
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popularity : 56% |
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alltime top: #12004 |
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added on the 2004-11-12 11:36:08 by Buckethead |
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Very nice megademo with a coolos main menu =]
rulez added on the 2004-11-12 11:39:09 by Buckethead
(... almost a Cauldron menu ;))
:P cute cute red Battle zone inside (One of my favourite arcade game!!!)
nice
Big megademo is classic style, fullscreens, paralaxxers and so on.
The screenshot deserves more than one point, it is well done.
Underrated on release date and not very popular. They were also a member of the independent, but I never met them. :( While reading the scrolltexts I found a lot of common characteristics with those guys. So thumbs up.
Presentation: logotype waved
Loading screen: 3 big sprites
Main menu: fullscreen, multidirectional fine scrolling, scroll
Ying Yang: foreground and background multidir scrollings, sprites around, AVG logotype sines around, too, distorted scroll
Clone: sined balls, distorted logotype, 3D starfield, scroll font with reflex in bottom border
Prehistoric: lots of scrolls in parallax and raster colored, text in the bottom border and a logotype moving around and distorted, music
Vectorball: distorted scroll, 3D starfield, vector balls! with reflex in bottom border
Multitext: Lots of scrolls in a wave, more scrolls distorted, the background scrolls vertical with another very big scroll also moving vertical
Othello: the game
Once Afar: Background and logotype flashing, big sprites, scroll font, no top/bottom borders
3D Anim: no bottom border, planets pictures, 3D objects
Pergadem: fullscreen background scrolling upwards with text, inbetween text and background fullscreen big scroller with raster colors and AVG sprites around, music
Mad Balls: Some written words with balls, no bottom border with 3D speakers as volume meters, big scroller, sprites
Full Swing: fullscreen background distorted, AVG logotype distorted and moving around, a scroll
Hidden Screen: 3D starfield, scroll distorted, wireframe words and objects
Reset Screen: very big AVG distorter, 3x lots of scrolls in a big wave, no left/right borders
Loading screen: 3 big sprites
Main menu: fullscreen, multidirectional fine scrolling, scroll
Ying Yang: foreground and background multidir scrollings, sprites around, AVG logotype sines around, too, distorted scroll
Clone: sined balls, distorted logotype, 3D starfield, scroll font with reflex in bottom border
Prehistoric: lots of scrolls in parallax and raster colored, text in the bottom border and a logotype moving around and distorted, music
Vectorball: distorted scroll, 3D starfield, vector balls! with reflex in bottom border
Multitext: Lots of scrolls in a wave, more scrolls distorted, the background scrolls vertical with another very big scroll also moving vertical
Othello: the game
Once Afar: Background and logotype flashing, big sprites, scroll font, no top/bottom borders
3D Anim: no bottom border, planets pictures, 3D objects
Pergadem: fullscreen background scrolling upwards with text, inbetween text and background fullscreen big scroller with raster colors and AVG sprites around, music
Mad Balls: Some written words with balls, no bottom border with 3D speakers as volume meters, big scroller, sprites
Full Swing: fullscreen background distorted, AVG logotype distorted and moving around, a scroll
Hidden Screen: 3D starfield, scroll distorted, wireframe words and objects
Reset Screen: very big AVG distorter, 3x lots of scrolls in a big wave, no left/right borders
I was a big fan of this one... And still am!
New fan !
Some good stuff.
I remember another screen by Caius Phenom, for what I remember it had a fullscreen picture with characters from Street Fighter. Anyone would know in which demo that was?
I remember another screen by Caius Phenom, for what I remember it had a fullscreen picture with characters from Street Fighter. Anyone would know in which demo that was?
Dbug: I guess it's the end screen of the ULM New Year demo -> http://pouet.net/prod.php?which=23042
Anyway.. nice demo !
Anyway.. nice demo !
lsl: Thanks, yes it's indeed this screen, but the funny thing is that the version I had did not have the "From ULM" bouncing thingy on the left, and the picture was fullscreen entirely - including under the bottom border.
Was an member of the team right after Gateway to Hexenland.
We were members of the independent and I was on somes coding party organized by them (like Fried bits 3)
unfortunately,question of time due to studies,we werent able to make an sequel.
We were members of the independent and I was on somes coding party organized by them (like Fried bits 3)
unfortunately,question of time due to studies,we werent able to make an sequel.
where's a download? :)
fixed
I could never shake the feeling that this whole demo consists of ripped code. Maybe because I came across some disks called "Demo breakers" by the same guys (for example, main menu looks suspiciously close to Dark Side of The Spoon's main menu. etc. etc. :))
No thumb down because I can never be sure, so a piggy.
No thumb down because I can never be sure, so a piggy.
@ggn,
as I know they were a part of ULM and seperated to AVG because of this. :D
as I know they were a part of ULM and seperated to AVG because of this. :D
pretty darn cool, got a lot in here.. nice older skool demo
nice
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