Tubular Vectors by Unreal Voodoo [web]
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popularity : 58% |
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alltime top: #8843 |
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added on the 2004-05-03 19:42:06 by Gargaj |
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comments
i still remember watching this from a magazine-CD among the ASM stuff. awesome code :)
rulez added on the 2004-05-03 19:42:47 by Gargaj
Those "rooms in the side of a cube" are a nice and creative use of portals, fo sho
Nice one, even though i see some flickering polys there.
Wow!
damn, this is cool!
Wow, this only came 7th? And yeah so there are flickering pollys. But it's still software renderer in 4k + textures + great camera.
Low quality FX, flickering, but really cool idea, in an Hplus sort of way. And it came 7th?!
It's a nice idea and all (and being a coder, I liked that the source code was spread), but it's a bit too long and static for my taste. And XOR textures are just bad, especially with that sort of colors.
i absolutly agree ;D
Thumbs up for a nice idea.
Too long and camera movements are also VERY boring, but overall nice.
must give it a tu for being full software and having some nice qualities. too bad the engine fucks up shadows in some parts and it's just a fly-by in static scenes
the cake is a lie.
what they said
how is this so ignored
very very very nice! i wonder why it has not more thumbs. great prod.
Very impressive, despite the colors.
needs more attention!
cool
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